Thứ Sáu, 8 tháng 3, 2013

So sánh H262,H263,H264,MPEG

H.263 General Information

H.263 is a standard video-conferencing codec. As such, it is optimized for low data rates and relatively low motion.

H.263 is an advancement of the ISO H.261 standard, mainly It was used as a starting point for the development of MPEG (which is optimized for higher data-rates.)

Architectures Supported

  • Apple QuickTime

  • Microsoft NetShow

  • Microsoft VFW Video for Windows

  • Microsoft DirectShow - Part of DirectX

Pros, Cons & Tips


  • H.263 is optimized for low data rates

  • Generally better quality than H.261


  • H.263 is CPU intensive, so data rates higher than 50 KBps may bog down most machines

  • It may not play well on lower-end machines


  • H.263 has a strong temporal compression component, and works best on movies in which there is little change between frames

IBM Toolkit for MPEG-4

The IBM Toolkit for MPEG-4 consists of a set of JavaTM classes and APIs with five sample applications: three cross-platform playback applications and two tools for generating MPEG-4 content for use with MPEG-4-compliant devices. These applications are as follows:

  • AVgen: a simple, easy-to-use GUI tool for creating audio/video-only content for ISMA- or 3GPP-compliant devices

  • XMTBatch: a tool for creating rich MPEG-4 content beyond simple audio and video

  • M4Play: an MPEG-4 client playback application

  • M4Applet for ISMA: a Java player applet for ISMA-compliant content

  • M4Applet for HTTP: a Java applet for MPEG-4 content played back over HTTP

ITU H.263, H.263L, H.26L, H.263E, ISO/IEC 14496 These video codecs are the Basis for MPEG4 Simple Profile. MPEG-4 adds advanced error detection and correction services on top of H.263.

3GPP and ISMA are versions of H.263 and MPEG-4 for streaming and mobile applications. These are really a variation of Transport stream.

There is now MPEG-4 AVC/H.264

Also called JVT ITU H.264 ITU-T Rec. H.264 MPEG-4 Part 10 ISO 14496-10 AVC Advanced Video Coding AVC ...whatever you call it, this is revolutionary. H.264 is being widely recognized as the future platform of video compression for applications such as new HDTV services, portable game console, mobile broadcast video services, video on solid-state camcorders, instant video messaging on cell phone. H.264 is the most advanced video coding standard available today. It uses many new coding techniques not available in MPEG2, MPEG4 and H.263. This chart shows the evolution of video coding standards.

This revolutionary technology promises to facilitate whole new applications, and to unleash dramatic cost savings in the broad spectrum of video applications. Examples include:

  • Transmission of HDTV programs twice as efficiently than with MPEG2

  • Storing 2 Hrs of HD Movies on an ordinary red laser DVD

  • Facilitating the emergence of HD content PVR for consumer use

  • Doubling the stored program time of PVRs by transcoding the recorded content to H264

  • Affordable high picture quality solid state/HDD based camcorder

  • CIF quality Video programming for mobile devices


Another Excellent paper on H.264

MPEG-4 Video: Opportunities and Challenges Ahead

For you who are already familiar with video compression standards and want to know more about the H.264 standard, the following publication (19 pages) is an excellent source:

A draft of the whole H.264 Standard (264 pages) from the 'ITU-T 7th meeting: Pattaya, Thailand, 7-14 March 2003', is also downloadable below:

The whole H.264 Standard

H.264 Performance

The new H.264 video compression standard is the first to be ratified by both the ISO/IEC and ITU-T. It raises the bar considerably compared to MPEG4-ASP and yields better picture quality while significantly lowering the bit rate. This allows lower overall system cost, reduced infrastructure requirements and enables many new video applications. H.264 is considered the greatest achievement in video compression in the past 10 years and is already finding its way into many mainstream video applications.

Below follow some practical comparisons between different coding technologies for 90 min of DVD quality video:


H.264 Patent Licensing Fees

One more great aspect of H.264 is the licensing fee structure by the patent holders of technology that went into the standard. MPEG4 was significantly hampered by complicated and excessive licensing fees demanded by its patent holder. For H.264 the industry has learned from its mistakes with MPEG-4 and created a very simple and low cost licensing structure. There are two H.264 patent licensing organizations: MPEG-LA and Via Licensing. Both have similar licensing terms. Here are some key points from the MPEG-LA patent licensing organization:

  • Until Jan 2005 there are no licensing fees at all

  • After that, there are still no licensing fees for the first 100,000 units shipped

  • Above 100,000 units, licensing fees vary between $0.10 and $0.20 per unit

H.264 History

Originaly proposed by Toshiba

Main Profile, Level 4.I:

  • I + P picture types, In-loop deblocking,1/4 sample motion compensation, VLC-based entropy coding

  • Tree-structured motion segmentation down to 4x4 block size, 4:2:0

  • Bi-predictive slices, CABAC, Weighted prediction, Adaptive block-size transforms

  • Interlace pictures, frame/field adaptive at picture and macroblock level

  • Max bitrate: 29.4Mbps

  • Prediction (GOVU) structure

ITU-T SG15 H.263

ITU-T SG15 H.263 came out in February 1995. Designed for low bit-rate communications, it never really worked well over pots (plain old telephone service) lines. It has replaced H.261 for video conferencing in most applications and also dominates Internet video streaming today.

The coding algorithm of H.263 is similar to that used by H.261, however with some improvements and changes to improve performance and error recovery. The differences between the H.261 and H.263 coding algorithms are listed below. Half pixel precision is used for motion compensation whereas H.261 used full pixel precision and a loop filter. Some parts of the hierarchical structure of the data-stream are now optional, so the codec can be configured for a lower data-rate or better error recovery. There are now four optional negotiable options included to improve performance: Unrestricted Motion Vectors, Syntax-based arithmetic coding, Advance prediction, and forward and backward frame prediction similar to MPEG called P-B frames.

H.263 supports five resolutions. In addition to QCIF and CIF that were supported by H.261 there is SQCIF, 4CIF, and 16CIF. SQCIF is approximately half the resolution of QCIF. 4CIF and 16CIF are 4 and 16 times the resolution of CIF respectively. With the support of 4CIF and 16CIF the codec has surpassed other higher bit-rate video coding standards such as the MPEG 1 and 2 standards and a variant is now officially adopted as MPEG 4.


Work on MPEG-4 started at the MPEG meeting in Seoul Korea November 1993 with completion that was scheduled for 1998. MPEG4 adds a layer of error resilience. This is achieved through resynchronizations, byte alignment, data partitioning the reversible variable length code (RVLC), adaptive intra refresh (AIR), and error detection and concealment.

1. Resyncrhonization: Under the MPEG-4 spec, a resynchronization marker can reduce the error propagation caused by the nature of variable length code (VLC) into single frame. In MPEG-4, the resynchronization marker is inserted at the top of a new group of blocks GOB with the header information (multiplexed block number [MBN], quantization parameters) and optional HEC, so that decoding can be done independently. It is a good idea to place the resynchronization marker prior to important objects like people to improve error resilience with minimum increase of overhead.

2. Byte alignment: Bit-stuffing for the byte alignment gives additional error detection capability through its violation check.

3. Data partitioning: A new synchronization code named motion marker separates the motion vector (MV) and discrete cosine transform (DCT) field to prevent from inter-field error propagation, thus allowing effective error concealment to be performed. When errors are detected solely in the DCT field, that multiplexed block (MB) will be reconstructed using correct MV. This results in natural motion better than simple MB replacement of the previous frame.

4. RVLC: The RVLC enables forward and backward decoding without significant impact on coding efficiency. This feature localizes error propagation ideally into single MB.

5. AIR: Different from the conventional cyclic intra refresh, AIR employs motion-weighted intra refresh, which results in better perceptual quality with quick recovery in corrupted objects.

6. Error detection and concealment: Errors can be detected through exception or violation in the decoding process, and then concealment will be applied. The functionality is included for mobile application. The endpoint of H.324 can support for MPEG-4 audio, so that MPEG-4 audio could be used for H.324 mobile phone terminal.

MPEG2 info

ISO/IEC 13818-1 Systems
ISO/IEC 13818-6 DSM-CC
MPEG-1 and MPEG-2 Digital Video Coding Standards
WMV9 (Windows Media Version 9) Extended STREAM_ID: 0xFD as defined in ISO/IEC 13818-1:2000/FPDAM
MPEG-4 AVC encapsulation into MPEG2 PS, Encapsulation as MPEG video stream
STREAM_ID: 0xE1 (DVD MPEG2 Video Stream ID: 0xE0)

MPEG4 info: Coding of audio-visual objects

  • ISO/IEC 14496-1 Systems

  • ISO/IEC 14496-2 Audio

  • ISO/IEC 14496-2/FDAmd 1 Error resilient simple scalable profile

  • ISO/IEC 14496-3 Visual

  • ISO/IEC 14496-5 Reference Software (Nokia, Samsung)

  • ISO/IEC 14496-6 DMIF (Delivery Multimedia Integration Framework)

  • ISO/IEC 14496-10 Advanced Video Coding H.264

  • MPEG4 Systems Patents

  • MPEG 4 doc's link

  • Good Circuit Cellar Article, Streaming Media the MPEG4 Approach

  • JPEG 2000 ISO/IEC 15444-1 There is a Motion JPEG2000 spec

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